A blend of raw acoustic gestures with tape loops and modular-processed tonal experiments
Outlines is meant to spark momentum - a starting point that nudges a piece forward. It’s our approach to a collection of tonal variations designed to be combined and explored.
Each preset is a sketch - the outline of a musical idea ready to be expanded and reshaped into something larger.
When creating the source material for outlines, we focused on texture, detail and contrast - gathering a wide range of acoustic and synthetic sounds that could interact and form unexpected combinations.
Strings, mallet instruments, flutes and other small acoustic sources were recorded up close to capture the subtle gestures of the instruments. We let ourselves to take it slow, take our time to uncover hidden gems and embrace all the happy accidents that were happening during the time. Finger noise, air, creaks, room and field ambience were all treated as honoured guests rather than trespassers - we wouldn’t have been able to create this library without them.
These recordings were further blended with tape loops, modular experiments and analogue and digital synthesis - forming the palette of textures from which the sounds of outlines emerged.
Building Blocks
Capturing the Source
During the sessions we experimented with different microphones, choosing them carefully to complement the character of each instrument and the textures we wanted to capture. Among them was a pair of ultrasonic microphones capable of recording frequencies up to 100 kHz, producing recordings with exceptional detail.
Much of the material was captured at 192kHz, allowing us to slow the recordings down significantly while preserving high-frequency information. This revealed layers of texture and resonance that would normally remain unheard.
Modular experiments
Working with modular systems is a natural part of our process, so bringing them into the creation of outlines felt inevitable. Processing and resampling sound has long been part of our sonic language, adding another layer that contrasts and complements the raw acoustic recordings.
For these sessions we recorded a separate set of acoustic material. These sounds - together with recordings from analogue and digital synthesisers were mangled through filters, granular processors, delays, reverbs, physical resonators and samplers.
The process often pushed the material far beyond its original form, transforming it into evolving textures and tonal variations that sit somewhere between the source and something entirely new.
Tape Loops
Cassettes and tape loops are another essential part of our DNA. For us they remain one of the most inspiring ways to generate material that feels organic, slightly unpredictable and full of subtle movement - often contrasting beautifully with the raw recordings, modular systems and synthesisers.
Working with real tape is something we deeply enjoy, not only because of the sound it produces, but also because of the completely different workflow it invites. It asks for patience and attention, but more often than not rewards that time with moments that feel impossible to plan.
Foley & Field Recordings
Noise, ambience and subtle textures form another important layer of the palette. Without them, outlines would feel incomplete.
As mentioned earlier, a large part of the recordings were captured with microphones capable of reaching far beyond the usual frequency range. When exploring environmental sounds and delicate textures, this extended spectrum revealed details and movement that would normally remain hidden.
Alongside traditional microphones, we also used contact microphones to capture vibrations directly from objects and surfaces. These recordings often uncovered small resonances, micro-textures and quiet movements, adding another layer of depth and character to the material.
Sound Engine
Two Independent Granular Engines
The engine in outlines is built around two independent granular layers, allowing different playback approaches to run side by side. Each layer runs on its own engine, making it possible to combine traditional polyphonic playback with sequenced or granular movement.
In practice, this means you can run two polyphonic layers, two animated / granular layers, or blend both approaches together. The layers can interact, contrast or complement each other, opening up a wide range of paths to explore.
To keep the workflow intuitive, the engine also features a system of five instrument modes - designed to offer quick starting points while still encouraging deeper sound exploration.
Two Independent Polyphonic Sequencers
Each layer features its own 16-step polyphonic sequencer, available in both playback modes. Rather than acting only as a traditional step sequencer, it can also function as a voice-specific modifier.
This allows you to reshape playback in many different ways - switching sound sources across notes, shifting selected steps up an octave, reversing certain notes, detuning parts of the sequence, or assigning different sample start positions per note.
Each sequencer can also store four independent patterns, which can be switched or modulated in real time. This makes it easy to introduce variation and evolving movement during performance.
Combined with the dual-layer engine, the sequencers can introduce subtle variation or more complex evolving patterns, ranging from simple melodic gestures to shifting granular textures.
Sound Sources List
Acoustic: 119 sources
Acoustic: 119 sources
- Str Pulses
- Str Col Legno
- Str Tremolo
- Str Staccato
- Str Gliss FX 1
- Str Gliss FX 2
- Str Wooden Hits
- Str Pizz Hits
- Wood Flute Sus
- Wood Flute Pulse
- Silver Flute
- Staccato Flute
- Ukulele
- Ukulele Rnd 01
- Ukulele Rnd 02
- Bells 01
- Bells 02
- Rnd Bells 01
- Rnd Bells 02
- Buzz Bells 01
- Buzz Bells 02
- Xylophone 01
- Xylophone 02
- Pg Bells
- Pg Rnd Bells 01
- Pg Rnd Bells 02
- Pno Sus
- Pno Pluck muted
- Pno Pluck sus
- Pno Dramatic 1
- Pno Dramatic 2
- Pno Hits 1
- Pno Hits 2
- Pno Hits 3
- Pno Muted 1
- Pno Muted 2
- Pno Rattling
- Pno Resonating 1
- Pno Resonating 2
- Pno Sequences 1
- Pno Sequences 2
- Pno Sequences 3
- Pno Hammers 1
- Pno Hammers 2
- Pno Friction 1
- Pno Friction 2
- Pno Friction 3
- Pno Friction 4
- Pno Friction 5
- Pno Friction 6
- Pno Inner Piano 1
- Pno Inner Piano 2
- Pno Inner Piano 3
- Pno Inner Piano 4
- Pno Int. Motion 1
- Pno Int. Motion 2
- Pno Int. Motion 3
- Pno Int. Motion 4
- Pno Interrupted
- Pno Mechanism 1
- Pno Mechanism 2
- Pno Mechanism 3
- Pno Pedal Hits 1
- Pno Pedal Hits 2
- Pno Pedal Seq
- Pno Plcks & Hits 1
- Pno Plcks & Hits 2
- Pno Plcks & Hits 3
- Pno Rhythmic 1
- Pno Rhythmic 2
- Pno Rhythmic 3
- Pno Rhythmic 4
- Pno Scraping 1
- Pno Scraping 2
- Pno Scraping 3
- Pno Str Abuse 1
- Pno Str Abuse 2
- Pno Str Abuse 3
- Pno Suspense
- Imp Bops 1
- Imp Bops 2
- Imp Bops 3
- Imp Brushed
- Imp Cymbal 1
- Imp Cymbal 2
- Imp Cymbal 3
- Imp Field Perc 1
- Imp Field Perc 2
- Imp Field Perc 3
- Imp Frame
- Imp Impacts 1
- Imp Impacts 2
- Imp Impacts 3
- Imp Impacts 4
- Imp Liquid Hits
- Imp Low 1
- Imp Low 2
- Imp Massive 1
- Imp Massive 2
- Imp Metal 1
- Imp Metal 2
- Imp Mid Range 1
- Imp Mid Range 2
- Imp Plastic 1
- Imp Plastic 2
- Imp Playground 1
- Imp Playground 2
- Imp Playground 3
- Imp Playground 4
- Imp Playground 5
- Imp Playground 6
- Imp Playground 7
- Imp Stone Dust 1
- Imp Stone Dust 2
- Imp Stone Dust 3
- Imp Stone Dust 4
- Imp Stone Dust 5
- Imp Wooden 1
- Imp Wooden 2
Various / Electric: 6 sources
Various / Electric: 6 sources
- Gtr bowed 01
- Gtr bowed 02
- Gtr bowed 03
- Gtr pluck
- Gtr rnd 01
- Gtr rnd 02
Synth: 67 sources
Synth: 67 sources
- Ana Almost Gone
- Ana Calling
- Ana Detuned 1
- Ana Detuned 2
- Ana Flickering
- Ana Core 1
- Ana Core 2
- Ana Gentle Sheen
- Ana In Your Face
- Ana Plushy 1
- Ana Plushy 2
- Ana Pulses 1
- Ana Pulses 2
- Ana Raw 1
- Ana Raw 2
- Ana Reflections 1
- Ana Reflections 2
- Ana Resonant
- Ana Shaped 1
- Ana Shaped 2
- Ana Shaped 3
- Ana Shaped 4
- Ana Shaped 5
- Ana Shaped 6
- Ana Shaped 7
- Ana Softened
- Ana Tender 1
- Ana Tender 2
- Ana Unstable
- Ana Boiling
- Ana Buzzing
- Ana Dusty 1
- Ana Dusty 2
- Ana Dusty 3
- Ana Fragmented 1
- Ana Fragmented 2
- Ana Basic
- Ana Focused
- Ana Sharp 1
- Ana Sharp 2
- Ana Warm Dip 1
- Ana Warm Dip 2
- Ana Warm Dip 3
- Dig 2000s
- Dig Angular 1
- Dig Angular 2
- Dig Angular 3
- Dig Angular 4
- Dig Brassy
- Dig Cliche
- Dig Cold
- Dig Diffused
- Dig Medieval
- Dig Pulsating
- Dig Reed
- Dig Vocoded
- Dig Warm
- Mdl Binary Rust 1
- Mdl Binary Rust 2
- Mdl Drift Beam
- Mdl Nese
- Mdl Ponder 1
- Mdl Ponder 2
- Mdl Ponder 3
- Mdl Reson 1
- Mdl Reson 2
- Mdl Sticks
Modular / Sound Design: 139 sources
Modular / Sound Design: 139 sources
- Gtr Anxious 1
- Gtr Anxious 2
- Gtr Bursts 1
- Gtr Bursts 2
- Gtr Continuum 1
- Gtr Continuum 2
- Gtr Continuum 3
- Gtr Dissonant
- Gtr Distant 1
- Gtr Distant 2
- Gtr Distant 3
- Gtr Distant 4
- Gtr Driffield 1
- Gtr Driffield 2
- Gtr Driffield 3
- Gtr Driffield 4
- Gtr Driffield 5
- Gtr Elec Loom 1
- Gtr Elec Loom 2
- Gtr Elec Loom 3
- Gtr Elec Loom 4
- Gtr Elec Loom 5
- Gtr Elec Loom 6
- Gtr Elec Loom 7
- Gtr Elec Loom 8
- Gtr Eroded 1
- Gtr Eroded 2
- Gtr Eroded 3
- Gtr Flicker 1
- Gtr Flicker 2
- Gtr Flicker 3
- Gtr Flicker 4
- Gtr Flicker 5
- Gtr Flux 1
- Gtr Flux 2
- Gtr Flux 3
- Gtr Flux 4
- Gtr Haze 1
- Gtr Haze 2
- Gtr Haze 3
- Gtr Monuments 1
- Gtr Monuments 2
- Gtr Monuments 3
- Gtr Monuments 4
- Gtr Slow Bloom 1
- Gtr Slow Bloom 2
- Gtr Still Frames 1
- Gtr Still Frames 2
- Gtr Still Frames 3
- Gtr Wane 1
- Gtr Wane 2
- Gtr Wane 3
- Kal Gloam 1
- Kal Gloam 2
- Kal Gloam 3
- Kal Gloam 4
- Kal Megalopolis
- Kal Tine Wheel
- Kal Wind Kalimba
- Mdl Particles 1
- Mdl Particles 2
- Mdl Particles 3
- Mdl Particles 4
- Mdl Particles 5
- Mdl Particles 6
- Ocr Hollow 1
- Ocr Hollow 2
- Ocr Hollow 3
- Prc Cloud 1
- Prc Cloud 2
- Prc Cloud 3
- Prc Cloud 4
- Prc Cloud 5
- Prc Cloud 6
- Prc Cloud 7
- Prc Palehit 1
- Prc Palehit 2
- Prc Rattles 1
- Prc Rattles 2
- Syn Bliss 1
- Syn Bliss 2
- Syn Bliss 3
- Syn Blurstate 1
- Syn Blurstate 2
- Syn Blurstate 3
- Syn Echoform 1
- Syn Echofrom 2
- Syn Echoform 3
- Syn Erode 1
- Syn Erode 2
- Syn Erode 3
- Syn Erode 4
- Syn Erode 5
- Syn Going In
- Syn Lumen 1
- Syn Lumen 2
- Syn Lumen 3
- Syn Lumen 4
- Syn Runner
- Syn Softgrain 1
- Syn Softgrain 2
- Syn Softgrain 3
- Syn Stacked 1
- Syn Stacked 2
- Syn Stacked 3
- Syn Stacked 4
- Syn Tides 1
- Syn Tides 2
- Syn Tides 3
- Syn Nodes 1
- Syn Nodes 2
- Syn Nodes 3
- Syn Nodes 4
- Syn Nodes 5
- Syn Nodes 6
- Syn Nodes 7
- Syn Nodes 8
- Uku Dusty Picks 1
- Uku Dusty Picks 2
- Uku Dusty Picks 3
- Uku Dusty Picks 4
- Uku Dusty Picks 5
- Uku Wisp 1
- Uku Wisp 2
- Vox Vowels 1
- Vox Vowels 2
- Vox Ethere 1
- Vox Ethere 2
- Vox Ethere 3
- Vox Ethere 4
- Vox Ghosts 1
- Vox Ghosts 2
- Vox Ghosts 3
- Vox Ghosts 4
- Vox Unhuman
- Vox Whisper 1
- Vox Whisper 2
- Vox Whistles 1
- Vox Whistles 2
Tape Loops: 65 sources
Tape Loops: 65 sources
- Gtr Fret Ghosts
- Gtr New Dawn 1
- Gtr New Dawn 2
- Gtr Ramp Down
- Gtr Rustle Tones 1
- Gtr Rustle Tones 2
- Gtr Rustle Tones 3
- Gtr Unstable 1
- Gtr Unstable 2
- Gtr Warm Trails 1
- Gtr Warm Trails 2
- Gtr Warm Trails 3
- Gtr Warm Trails 4
- Gtr Warm Trails 5
- Gtr Warm Trails 6
- Gtr Warm Trails 7
- Kal Chimes 1
- Kal Chimes 2
- Kal Chimes 3
- Kal Chimes 4
- Kal Tape Tines 1
- Kal Tape Tines 2
- Kal Tape Tines 3
- Syn Cozy 1
- Syn Cozy 2
- Syn Cozy 3
- Syn Cozy 4
- Syn Cozy 5
- Syn Cozy 6
- Syn Cozy 7
- Syn Distant 1
- Syn Distant 2
- Syn Distant 3
- Syn Distant 4
- Syn Distant 5
- Syn Distant 6
- Syn Distant 7
- Syn Glitched
- Syn Operators 1
- Syn Operators 2
- Syn Operators 3
- Syn Operators 4
- Syn Operators 5
- Syn Operators 6
- Syn Operators 7
- Syn Operators 8
- Uku Blunt 1
- Uku Blunt 2
- Uku Crusty 1
- Uku Crusty 2
- Uku Frames 1
- Uku Frames 2
- Uku Frames 3
- Uku Soft Plucks 1
- Uku Soft Plucks 2
- Uku Soft Plucks 3
- Uku Soft Plucks 4
- Uku Soft Plucks 5
- Uku Soft Plucks 6
- Vln Chamber
- Vln Driftwood 1
- Vln Driftwood 2
- Vln Rosin Dust
- Vln Weary 1
- Vln Weary 2
Noise / Texture: 103 sources
Noise / Texture: 103 sources
Hardware
- Deck A
- Deck B
- SN
- TS Two 1
- TS Two 2
- TS Two 3
- TS4 1
- TS4 2
- TS4 3
Vinyl
- Vinyl 1
- Vinyl 2
- Vinyl 3
- Vinyl 4
Piano (doubled from Acoustic sources)
- Brkn Hammers 1
- Brkn Hammers 2
- Friction 1
- Friction 2
- Friction 3
- Friction 4
- Friction 5
- Friction 6
- Inner Piano 1
- Inner Piano 2
- Inner Piano 3
- Inner Piano 4
- Int. Motion 1
- Int. Motion 2
- Int. Motion 3
- Int. Motion 4
- Interrupted
- Mechanism 1
- Mechanism 2
- Mechanism 3
- Pedal Hits 1
- Pedal Hits 2
- Pedal Seq
- Plucks & Hits 1
- Plucks & Hits 2
- Plucks & Hits 3
- Rhythmic 1
- Rhythmic 2
- Rhythmic 3
- Rhythmic 4
- Scraping 1
- Scraping 2
- Scraping 3
- String Abuse 1
- String Abuse 2
- String Abuse 3
- Suspense
Foley
- Glass
- Paper
- Perc 1
- Perc 1 Ts
- Perc 2
- Perc 3
- Perc 3 Ts
- Perc 4
- Perc 5
- Styrofoam 1
- Styrofoam 2
- Styrofoam 3
- Styrofoam 4
- Styrofoam 5
Field
- Church Bells
- Coffee Maker 1
- Coffee Maker 2
- Coffee Maker 3
- Fire Sparks
- Fire Sparks Ts
- Forest 1
- Forest 2
- Forest 3
- Forest 4
- Forest 4 Ts
- Forest 5
- Forest 6
- Meadow 1
- Meadow 2
- Meadow 3
- Bath Hits 1
- Bath Hits 2
- Bath Hits 3
- Mini Park
- Deers
- Slab 1
- Slab 2
- Pg Drum 1
- Pg Drum 2
- Pg Equipment 1
- Pg Equipment 2
- Pg Hits 1
- Pg Hits 2
- Waves
- Waves Ts
- Storm 1
- Storm 2
- Storm 3
- Storm 4
- Stream 1
- Stream 2
- Stream 3
- Tambourine
Who is outlines for?
Outlines is designed for composers, producers and sound designers looking for organic textures and evolving tonal material.
It works especially well for:
Film and TV composers
Atmospheric textures and tonal layers for cinematic scoring.
Music producers
Unique sound design elements for modern music production.
Sound designers
A palette of organic and synthetic sources shaped through tape loops and modular processing.
Ambient and experimental musicians
Evolving textures and tonal fragments that invite exploration.
Specifications
Works in free Kontakt Player 7.10.7 (or higher) - Kontakt Player download
7.81GB Size (after NCW compression)
2509 Samples
438 Presets
System Requirements
macOS: 12, 13, 14, and 15 (latest update)
Windows: 10 or 11 (latest Service Pack)
Intel Core i5 or equivalent CPU, or Apple Silicon
At least 8GB of RAM
An internet connection is required to download, install, and activate the product. Once installed, product can be used offline.
FAQ
What is outlines?
What is outlines?
Outlines is a Kontakt Player instrument built from raw acoustic recordings, synth recordings, tape loops and modular-processed textures, designed for composers, producers and sound designers.
Do I need the full version of Kontakt to use outlines?
Do I need the full version of Kontakt to use outlines?
No. Outlines runs in the free Kontakt Player, so the full version of Kontakt is not required.
Which DAWs support outlines?
Which DAWs support outlines?
Outlines works in any DAW that supports Kontakt Player, including Ableton Live, Logic Pro, Cubase, Reaper and Studio One.
Can I load my own samples in outlines?
Can I load my own samples in outlines?
Yes. Outlines allows you to load your own samples into each of the four sound slots. Presets can also be saved with your custom samples for later recall.
What kind of sounds does outlines include?
What kind of sounds does outlines include?
Outlines features evolving textures, tonal fragments, pulses and organic sound layers created from acoustic instruments, analog and digital synths, tape loops and modular processing.
Is outlines suitable for cinematic music and film scoring?
Is outlines suitable for cinematic music and film scoring?
Definitely. Outlines is designed for film composers and producers looking for atmospheric textures, evolving tones and experimental sound design.
Can outlines be used for sound design and ambient music?
Can outlines be used for sound design and ambient music?
Yes. Outlines is well suited for sound design, ambient music and experimental composition thanks to its vast array different sound sources, evolving textures and tonal layers.
Does outlines include presets?
Does outlines include presets?
Yes. Outlines includes a collection of 438 presets designed as starting points for building musical ideas and exploring new sonic directions.